Tag Archives: Advice

Must & Cannot

I’ve been reading Writing to Sell and I have learned a few things. The lesson that I found to be the most telling is a simple plot skeleton that revolves around two basic elements; must and cannot. The lack of one or both of these can really hinder your story.

Scott Meredith says one of the most basic mistakes every new writer makes when trying to write a salable manuscript is forgetting the basic driving force behind every story. This would be the problem that the lead character MUST deal with, something extremely urgent and pressing. This would be something in the ballpark of a bad guy taking a character’s family and holding them for ransom or internal like an alcoholic overcoming his addiction before his wife leaves with the kids. Scott says this necessary for making the reader worry about your character’s outcome, helping them invest into your book. If the MUST is mundane or easily solvable, it won’t really capture an audience and a publisher won’t buy it.

The other element is CANNOT. This is the part of the problem where it seems as if the character CANNOT solve the problem. Going along with the earlier examples; the character can’t pay the ransom because he just lost his house and all his possessions to a tornado, and the alcoholic is having problems pushing through his addiction because he just lost his job and found out his son has a terminal illness. This is where the assault on the character prevents them from accomplishing their goals, starting from minor complications and cranking it up to where it just seems like we are in a moment of darkness.

Don’t go over board though, if you create an unsolvable problem just to make some ridiculous solution, you lose the reader. If you don’t have a logical solution or don’t explore and exhaust possible alternatives to your problem, you will lose the reader. Like the man lost his house and possessions but still owns a BMW, of which he won’t sell to get his family back. You will lose the reader, so be logical about your problems and solutions.

I posted about this because after I read the five chapters on plot skeletons, I went through some of my stories and wasn’t totally surprised at what I found. The early stories I wrote definitely lack a solid must and cannot, which Mr. Meredith simply calls incidents. What I mean by early are the stories that I haven’t edited very much. The stories I have edited heavily (including my manuscript) have these elements in them which sort of amazed me. I wonder if the countless editing and revising until I felt it was rounded is what did it, or I just stumbled into it.

I’ve been writing for a while now, more or less just taking the chaos from my head and putting it words, learning empirically as I go about what works and what doesn’t. I have some stories that I am damn proud of and others that smell really, really bad. I have posted some of both, which I suppose I should be embarrassed about the stinkers but I want to learn and sometimes the best avenue is through the blog.

Now that I am making submissions to agencies and magazines I really want to see growth in my writing and do what I need to do to make my work salable. I know to write, is to write is to write, but while I’m writing I am examining the work through the eyes of a professional. There are tons of information and books out there and it is hard knowing what is valuable and what isn’t, but you don’t know unless you try.

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Roll A D6 and Character Building

Here is an awesome video, it is a parody of Like A G6.

 

Character building, it can be fun or it can feel like being bikini waxed continuously, but in your head. Sometimes it is easy and the character just flows from thy finger tips, other times you might be writing a character and have zero experience in their strifes or generally what has made them the way you want them to be. So here is a little something on how I build up my characters.

1. Not different, but different. I make my characters as unique and different from each other as possible, even if they are the similar. In my science fiction novel I have seven characters thrown into the same situation, I do a little back traveling while moving forward with the plot that explores each character. Sort of like The Canterbury Tales, but much darker and messed up. I have two characters that are soldiers, they have lots of military experience and are very structured. To combat the similarities I have literally made the military experience their only common ground. One character, Calve, has two separate personalities, I hesitate to say schizophrenic because it is more like two people in one body with separate memories and interpretations of the past. One is slightly psychopathic and the other is protective and overbearing.  The other soldier, Reed, is a commanding officer with a huge chip on his shoulder, he has been rejected by society and would just generally like to see the universe burn from all the injustices he has suffered.

2. Ungodly amounts of research. The amount of time I put looking into military structure, lifestyles, PTSD, and lingo might have amounted to enough time to have written my novel three or four times over. That is just for two characters, the others are completely different. Add in some science and astronomy and the time reading other books, articles, science journals, and poking around on the internet is staggering. In case you are wondering, it makes the world of difference. Stay organized and keep a firm grip on your material and it shouldn’t be daunting.

3. Break their hearts. Seriously, in order for your characters to be interesting, they have to evolve. The most effective and engrossing way to carry out this is to put your characters in a good situation, make them feel warm and tingly inside, then pull the rug out. Drop them in some shit and push them to make hard choices, push them outside their comfort zone. Make their decisions hard, impossible, and unpredictable. Then slip in the knife of justification just a little further, the one that has always been poking the reader in the kidneys since the beginning, those little snippets of your characters that you sneaked in the middle of a paragraph that was thought to be irrelevant.

4. Find your weakness. Find the part in your character building that is lacking, find the part that you cannot push into the realm of imaginative release that irks you at every turn. Latch onto that spot and figure out why it sucks. Figure out why you can’t make it feel real, and build on it. No, you don’t have to use it but write through it anyway, you can trim and toss out later. Over time as you practice you will find you are getting better and better at it. Before long with enough effort it won’t be this giant overbearing monkey weighing you down in the muddy waters.

5. The Most Important. Ask yourself How, Who, What, Why, When, and Where. Regardless of if you are an Architect or Gardener, do this continually and incessantly. You will save yourself lots of headaches.

 

 

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